{"id":1156,"date":"2026-01-22T08:20:41","date_gmt":"2026-01-22T08:20:41","guid":{"rendered":"https:\/\/kensmartips.com\/hairloss\/?p=1156"},"modified":"2026-01-22T08:20:41","modified_gmt":"2026-01-22T08:20:41","slug":"blender-sculpting-features-inspired-by-zbrush","status":"publish","type":"post","link":"https:\/\/kensmartips.com\/hairloss\/?p=1156","title":{"rendered":"Blender Sculpting Features inspired by Zbrush"},"content":{"rendered":"<p><iframe loading=\"lazy\" width=\"480\" height=\"270\" src=\"\/\/www.youtube.com\/embed\/ZCXMoubmiNA\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>Blender sculpting didn\u2019t appear out of nowhere \ud83d\udc40<br \/>\nFrom Dyntopo to Face Sets, many of Blender\u2019s best sculpting tools were inspired by ZBrush.<br \/>\nLet\u2019s break down how Blender slowly caught up \u2014 and why it\u2019s now a serious sculpting tool.<\/p>\n<p>00:00 Intro<br \/>\n00:44 Blender 2.43 (2007) \u2013 Sculpt Mode with Multiresolution<br \/>\n01:34 Blender 2.64 (2012) \u2013 Sculpt Masking<br \/>\n02:22 Blender 2.66 (2013) \u2013 Dynamic Topology (Dyntopo)<br \/>\n03:26 Blender 2.66 (2013) \u2013 Dynamic Topology (Dyntopo)<br \/>\n07:09 Blender 2.82 (2020) \u2013 More Brushes and Mesh Slice<br \/>\n09:31 Blender 2.83 (2020) \u2013 Face Sets (Polygroups) and Further Refinements<\/p>\n<p>Thumbnail artist: https:\/\/www.artstation.com\/artwork\/gJrOym<\/p>\n<p>#Blender3D #ZBrush #3DSculpting #DigitalSculpting #BlenderSculpt #ZBrushVsBlender #CGI #3DArtist #GameArt #CharacterSculpt #BlenderHistory #3DTutorial #SculptingTools<\/p>\n<p>Visit our Website \u25ba https:\/\/inspirationtuts.com\/<br \/>\nCG Vortex (3D News) \u25ba https:\/\/bit.ly\/3YGkHCg<br \/>\n2D Channel \u25ba https:\/\/bit.ly\/3YHixmf<br \/>\nGame dev Channel \u25ba https:\/\/bit.ly\/3mLYXYD<br \/>\nArchviz Channel \u25ba http:\/\/bit.ly\/3TbuaAM<br \/>\nFacebook page \u25ba https:\/\/bit.ly\/3FjdUb8<\/p>\n<p>CHECK OUT THESE AMAZING BLENDER ADDONS \u25ba<\/p>\n<p>MODELING\u25ba<br \/>\nKit Ops 2 Pro: http:\/\/bit.ly\/3ZUsA8c<br \/>\nHard Ops: http:\/\/bit.ly\/3T5IquI<br \/>\nFluent: http:\/\/bit.ly\/3YHnwDp<br \/>\nBox cutter: http:\/\/bit.ly\/3Fh3zwg<br \/>\nMesh Machine: http:\/\/bit.ly\/3Lb5Z3k<br \/>\nCablerator: http:\/\/bit.ly\/3LiOf6g<br \/>\nshipwright: http:\/\/bit.ly\/3Jz0fiL<\/p>\n<p>VEGETATION \u25ba<br \/>\nGeo-Scatter: http:\/\/bit.ly\/3FhLqi1<br \/>\nBotaniq Tree Addon: http:\/\/bit.ly\/3ZMuto8<br \/>\nTree Vegetation: http:\/\/bit.ly\/3Tanh2v<br \/>\nGrassblade: http:\/\/bit.ly\/3lc4d7h<br \/>\nForestation:https:\/\/bit.ly\/3quRwY2<br \/>\nGardner:https:\/\/bit.ly\/441amni<\/p>\n<p>MATERIALS &amp; TEXTURING  \u25ba<br \/>\nSanctus Library: https:\/\/bit.ly\/3Yz46lE<br \/>\nRealtime Materials(Ducky3D): https:\/\/bit.ly\/3Kzh6C3<br \/>\nDecalmachine: http:\/\/bit.ly\/3Fi5hgW<br \/>\nExtreme Pbr: http:\/\/bit.ly\/3LfmF9O<br \/>\nFluent Materializer: http:\/\/bit.ly\/3YF9bHx<br \/>\nMaterial Library Materialiq: http:\/\/bit.ly\/3mJnWf4<br \/>\nBpainter: http:\/\/bit.ly\/3FhMXoh<br \/>\nClay Doh: https:\/\/bit.ly\/3qq6TB5<br \/>\n5000+ Pbr Asset Browser: https:\/\/tinyurl.com\/5ekp5vwj<\/p>\n<p>Terrain Generation\u25ba<br \/>\nTrue Terrain: https:\/\/bit.ly\/3qIEkyt<br \/>\nNodescapes: https:\/\/bit.ly\/3DT61bb<\/p>\n<p>ArchViz &amp; Rendering\u25ba<br \/>\nConstruction Lines:https:\/\/bit.ly\/3OBuaYG<br \/>\nCityBuilder 3D: http:\/\/bit.ly\/3TcniCX<br \/>\nK-cycles: http:\/\/bit.ly\/426D9Y0<\/p>\n<p>SIMULATIONS &amp; DYNAMICS \u25ba<br \/>\nFlip fluids: http:\/\/bit.ly\/3l6Tv26<br \/>\nCarl&#8217;s Physics: http:\/\/bit.ly\/3ZYxy3V<br \/>\nRBDLab Addon: http:\/\/bit.ly\/3ZWX35G<br \/>\nKhaos: http:\/\/bit.ly\/3LghhDd<\/p>\n<p>CLOTH SIMULATION \u25ba<br \/>\nSimply Cloth: https:\/\/bit.ly\/3ZmcAfx<br \/>\nSimply Micro Mesh https:\/\/bit.ly\/3s8uJle<br \/>\nSimply Material: https:\/\/bit.ly\/3Zp0v9t<\/p>\n<p>RIGGING &amp; ANIMATION \u25ba<br \/>\nHuman Generator: http:\/\/bit.ly\/3TnVoUV<br \/>\nAuto-Rig Pro: http:\/\/bit.ly\/422TaOz<br \/>\nFaceit: http:\/\/bit.ly\/3Jb6OX3<br \/>\nAnimax: http:\/\/bit.ly\/3J8F859<br \/>\nvoxel heat diffuse skinning: http:\/\/bit.ly\/3lal5vh<br \/>\nAnimation Layers: http:\/\/bit.ly\/3J2q2hu<br \/>\nX-Muscle System: http:\/\/bit.ly\/3yvNf6Z<\/p>\n<p>UV UNWRAPPING \u25ba<br \/>\nZen Uv: http:\/\/bit.ly\/3JxcPyF<br \/>\nUv Toolkit: http:\/\/bit.ly\/400IsWV<br \/>\nUvpackmaster: http:\/\/bit.ly\/3Lyd5PJ<\/p>\n<p>Clouds &amp; Atmosphere\u25ba:<br \/>\nCloudscapes : https:\/\/bit.ly\/455RJ36<br \/>\nReal Cloud: https:\/\/bit.ly\/43XaLXP<br \/>\nPhysical Starlight And Atmosphere: https:\/\/bit.ly\/47lKaXr<br \/>\nPhysical celestial Objects<br \/>\nTrue-Sky 2.1 | Beta: https:\/\/bit.ly\/454FvaL<br \/>\nPure-Sky Pro: https:\/\/bit.ly\/3DNZE95<br \/>\nAlt Tab Easy Fog: https:\/\/bit.ly\/45h2E9C<\/p>\n<p>Productivity\u25ba:<br \/>\nClean Panels<br \/>\nhttps:\/\/bit.ly\/3qyHIMv<br \/>\nMemsaver: https:\/\/bit.ly\/3OtWhsV<br \/>\nDrag &amp; drop import: https:\/\/bit.ly\/44cBHCV<br \/>\nAuto-Highlight In Outliner: https:\/\/bit.ly\/3OU4Jmy<br \/>\nInstant Clean: https:\/\/bit.ly\/3QCeo2C<\/p>\n<p>Asset Libraries:<br \/>\nTrue Assets: https:\/\/bit.ly\/465Bxj8<br \/>\nPoly Haven: https:\/\/bit.ly\/3YB6I2j<br \/>\nCar Transportation: http:\/\/bit.ly\/3J7iied<br \/>\nCar &#8211; Traffiq Library: http:\/\/bit.ly\/3ZGWRaX<\/p>\n<p>SCULPTING \u25ba<br \/>\nSculpt+Paint Wheel: http:\/\/bit.ly\/3YEom3x<br \/>\nSpeed Sculpt: https:\/\/bit.ly\/3Yzydtl<\/p>\n<p>RETOPOLOGY \u25ba<br \/>\nRetopoflow: http:\/\/bit.ly\/3ZUnjO2<\/p>\n<p>SCRIPTING \u25ba<br \/>\nSerpens 3: http:\/\/bit.ly\/3T8plYM<\/p>\n<p>\u25ba\u25ba\u25ba Blender Courses \u25ba\u25ba\u25ba<br \/>\nCinematic lighting in Blender<br \/>\nBlender Market: http:\/\/bit.ly\/3Ecrqwp<br \/>\nGumroad: http:\/\/bit.ly\/3YUCiad<\/p>\n<p>Toanimate: Blender Animation Course<br \/>\nhttp:\/\/bit.ly\/40UcFIB<\/p>\n<p>PostPro<br \/>\nBlender Market: http:\/\/bit.ly\/3EcvXPM<br \/>\nPhotogrammetry Course<br \/>\nBlender Market: http:\/\/bit.ly\/3lKaIyo<br \/>\nGumroad: https:\/\/gumroad.com\/a\/909448307\/nhpHT<\/p>\n<p>Human: Create realistic Characters<br \/>\nBlender Market: http:\/\/bit.ly\/3k38mtO<\/p>\n<p>Alive: Ultimate Character animation Course<br \/>\nBlender Market: http:\/\/bit.ly\/3YM8ahk<br \/>\nGumroad: http:\/\/bit.ly\/3Edp14D<\/p>\n<p>The Art of Affective Rigging<br \/>\nBlender Market: http:\/\/bit.ly\/3KbfXky<br \/>\nGumroad: http:\/\/bit.ly\/3I5pF5t<\/p>\n<p>Real-time Motion Graphics<br \/>\nBlender Market: http:\/\/bit.ly\/3I58DV8<\/p>\n<p>Best Blender Course Creators:<br \/>\nBlender Bros \u25ba https:\/\/theblenderbros.gumroad.com\/<br \/>\nCG Boost \u25ba https:\/\/www.cgboost.com\/<br \/>\nCG Cookie \u25ba http:\/\/bit.ly\/3S8d71R<\/p>\n<p>DISCLAIMER \u25ba Some links here are affiliate links that help us create more content. Thanks in advance for using our links<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Blender sculpting didn\u2019t appear out of nowhere \ud83d\udc40 From Dyntopo to Face Sets, many of Blender\u2019s best sculpting tools were [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":1157,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1156","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v17.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/kensmartips.com\/hairloss\/?p=1156\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Blender Sculpting Features inspired by Zbrush - 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